The 2015 Pro Bowler is listed between 6-0 and 6-2, but we'll assume the official Titans website has it correct as the former. In either case, Walker is still 2-4 inches shorter than the average. Points After Touchdowns. In the NFL, a touchdown grants a team six points. Fortunately, this is the. Play clock: The XFL will use a 25-second play clock rather than the NFL’s 40-second clock. Timeouts: Each team receives two timeouts per half. All of these rules are meant to increase the speed.
Here's how the rules of the XFL differ from the NFLPersonal IG: http://instagram.com/theflightmike#Patr. The current XFL is going deeper, giving offenses the choice of going for one, two or three points, depending on if they choose to run a play from the 2-yard line, 5-yard line, or 10-yard line. Perhaps the biggest difference between the two different XFLs is shown in the leagues’ broadcast presentations.
The Florida Gators are set to go into 2021 with a brand new quarterback in charge of the offense. Out is former Heisman candidate and Gators quarterback Kyle Trask, in is redshirt junior quarterback Emory Jones who is getting his first opportunity to start meaningful games for the Gators since signing on with the program in 2017.
There has been plenty of speculation regarding what direction Florida will go on offense due to the change at quarterback. Certainly, Florida will become more of a run-first offense due to the traits Jones provides.
A dual-threat quarterback, Jones will be able to make plays on the move far better than Trask did last season as a true pocket quarterback. Gators head coach Dan Mullen feels the differences go beyond simply the legs, though, noting how strong of an arm Jones has.
'So on certain deep balls, there’s certain deep balls he can throw because he has a stronger arm (thank Trask),' Mullen said today when asked about the differences between the two signal-callers.
'It’s not a knock on Kyle. I think everybody sees with Kyle the accuracy, I mean, obviously, Kyle’s probably a much more accurate passer. I think if you look at numbers he was close to 70 percent completions, I think (68.9%), which is one of the most accurate probably in school history.'
Mullen's right, Trask has shown to have plenty of accuracy in the past. Last season, he ranked fourth in the SEC in completion percentage at 68.88. For much of the season, Trask was remarkably accurate, completing 70% or greater passing attempts in seven out of 12 of the games Florida played.
One of the knocks on Trask last season was his ability, or inability, to drive the football or complete deep passes. While the former Florida quarterback could connect on some deep balls just fine, some of the passes clearly didn't hit the mark due to an inability to drive the football downfield.
There's also a difference in how both quarterbacks make off-schedule throws, Mullen says.
'Kyle was really a pocket guy. He could slide in the pocket and make this [throw] and arm angle and change [the throw],' Mullen said off Trask.
'Emory’s a guy that’s going to extend but he can extend outside and when you extend outside and have the threat of run because he’s so dynamic out in the open field with the ball in his hand. His ability to throw on the run and make use [of] some arm talent to kind of be off-balanced when you’re running [in] one direction and be able to use the ball to flip the other direction. They’re just totally different players.'
Due to the differences in skill sets between the two quarterbacks, Mullen says the offense must be molded around the player, rather than trying to fit a square peg in a round hole.
'Our job is to mold it as coaches and kinda tweak around the strengths of the players. So we’ll build around the strengths of the quarterbacks that are here now, very much like the way we built around Kyle’s strengths over the last two years.'
At the end of the day, Mullen feels it's not fair to compare the two quarterbacks. There's no comparison, he says.
'They’re all individuals and they all have their own strengths,' Mullen continued. 'It’s important for us to play to his strengths. But there’s a lot of throws that Emory can make that Kyle couldn’t make. That’ll allow us to tweak and change some things within the scheme.”
The changes within the scheme will not be as dramatic as everyone expects, Mullen said earlier in his press conference. Sure, the team will have more quarterback runs, but for the most part, the identity of the offense, in general, will be there under the direction of Jones.
'We’re not going to change who we are offensively, like I said, you’re going to see a lot of the same offense we’ve been running but what’s funny is how they run the plays within the offense are going to look differently even though it’s the same type of offense, because they’re very different talent-wise.'
Florida will hope the offense can remain as explosive as it has been in the past, and perhaps even better with Jones under center.
The 2020 XFL season will begin this weekend, and if you’re planning on tuning in to get your football fix during the NFL offseason, you may be a little confused by the league’s new rules. The XFL has made several major rule changes in an attempt to reduce overall game times and produce more highlight-reel plays.
Here’s a primer on all the major rule changes and differences from standard NFL rules.
Point-after touchdown playsIn the XFL, there are no kicked extra points after touchdowns. Instead, teams will have an option to run a play to score either 1, 2 or 3 extra points, creating the possibility for a 9-point touchdown.A 1-point try will be run from the 2-yard line. A 2-point try will start at the 5-yard line, and a 3-point try will start at the 10-yard line.
Unlike in the NFL, the XFL will allow two forward passes on a play, provided that the first forward pass is caught behind the line of scrimmage.
What is a catch?
In the XFL, receivers only need to have one foot – or any other part of their body – contact the ground in bounds, instead of two feet in the NFL. Here is how the league defines what a catch is:Secures control of a live ball in flight before the ball touches the ground.Touches the ground in bounds with any part of his body, and thenMaintains control of the ball long enough to enable him to perform an act common to the game, i.e., long enough to pitch or hand the ball, advance it, avoid or ward off an opponent, etc.
The XFL designed its kicking rules in a way to increase the amount of returns we see compared to the NFL, and to make returns safer. Kickoffs are going to look very different.
On a kickoff, the kicker will kick the ball from their own 30-yard line, but every blocker will be lined up on the opposing team’s 35-yard line. The return team blockers will be lined up at their own 30, just five yards away.
Only the kicker and receiver can move before the ball is caught. All other blockers are permitted to move when the ball is caught, or three seconds after it hits the ground, if the ball isn’t caught.
Kicks that fly out of bounds, or kicks that fall short of the opposing 20-yard line, will result in the receiving team taking the ball at the kicking team’s 45-yard line.
Touchbacks will result in the receiving team starting at their own 35-yard line.
Teams will be required to inform an official if they plan to use an onside kick, meaning they cannot surprise the opposing team with an onside kick.
Punting rules have also been changed to entice coaches to go for it on fourth down.
All punts that result in touchbacks will be placed on the receiving team’s 35-yard line. Punts that go out of bounds will also be placed on the receiving team’s 35-yard line, or wherever the ball went out if that occurred before reaching the 35.
The punting team may not cross the line of scrimmage before the ball is punted, which should reduce the amount of fair catches significantly.
There are no coaches challenges in the XFL. All reviews will be initiated by a replay official. Via the XFL, here is a list of reviewable plays:
(a) Plays involving possession. (b) Plays involving touching of either the ball or the ground. (c) Plays governed by the goal line. (d) Plays governed by the boundary lines. (e) Plays governed by the line of scrimmage. (f) Plays governed by the line to gain. (g) Number of players on the field at the snap. (h) Game administration. (1) Penalty enforcement. (2) Proper down. (3) Spot of a foul. (4) Status of the game clock. (i) Disqualification of a player. This list of reviewable plays is identical to those in the NFL prior to 2019.
The XFL has devised a completely new format for overtime, which is comparable to a shootout in soccer.
In overtime, each team’s offense will have five attempts to complete a two-point conversion from the five-yard line, with each successful conversion being worth two points. The team with the most points at the end of the shootout is the winner. If one team clinches a win early, the unnecessary remaining rounds of the shootout will not be played.
There will be no coin toss to determine the order of overtime. The visiting team will always make the first two-point attempt.
Defenses cannot score in overtime possessions in the event of a turnover.
Penalties in overtime:
Penalties will be crucial in overtime plays. If the offensive team commits a pre-snap penalty, the ball will moved back and the play will be re-attempted. If the offense commits a post-snap penalty, the play is considered dead, and any score will not count.
If the defense commits a penalty pre-snap, the ball will be moved to the one-yard line. For a post-snap penalty, the offensive team will have the option to re-try the play from the one-yard line if they do not score. Any future penalties committed by the defense in any future round will result in an automatic score for the offense.
The XFL will use a running clock outside of the final two minutes of the second quarter, and the final two minutes of the fourth quarter.
The final two minutes of the second and fourth quarters is what the XFL refers to as the “comeback period.” During these periods, plays that end out of bounds or with an incompletion will stop the clock until the next snap. The clock will be stopped after all other plays that end in bounds until the ball is spotted and five seconds have run off the play clock. In theory, this should give an offensive team leeway to run plays in the center of the field, as they will be able to rush back to the line of scrimmage without time coming off the clock.
The play clock is 25 seconds, and will begin when the ball is spotted following the previous play.
There will be one official on the field dedicated to spotting the ball, in an effort to speed up the process compared to the NFL.
Each XFL team will receive two timeouts per half, compared to three per half for NFL teams.
The halftime break will be 10 minutes.
The XFL’s “illegal man downfield” rule has been rewritten to make it easier for officials to enforce.
No ineligible player shall be or have been more than three yards beyond the line of scrimmage until a passer throws a legal forward pass that crosses the line of scrimmage. A player is in violation of this rule if any part of his body is beyond the three-yard limit.